perm filename CONTEN.1[0,BGB] blob sn#113297 filedate 1974-07-26 generic text, type T, neo UTF8
{JV;I50,0;λ5;FA;⊂C;JC;FD} TABLE OF CONTENTS.
{FA;W0,1260,0,1900;T50,100,170,1100;I150,0}
}⊂SECTION  0. {JC} INTRODUCTION.{JR} PAGE  1.⊃


⊂SECTION  1. {JC} GEOMETRIC MODELING THEORY.{JR} PAGE  6.⊃

		1.0	Introduction to Geometric Modeling∞...6
		1.1	Kinds of Geometric Models∞...7
		1.2	Polyhedron Definitions and Properties∞.12
		1.3	Camera, Light and Image Modeling∞.14
		1.4	Related Modeling Work∞.15


⊂SECTION  2. {JC} THE WINGED EDGE POLYHEDRON REPRESENTATION.{JR} PAGE 16.⊃

		2.0	Introduction to the Winged Edge∞.00
		2.1	Winged Edge Link Fields∞.00
		2.2	Sequential Accessing∞.00
		2.3	Perimeter Accessing∞.00
		2.4	Basic Polyhedron Synthesis∞.00
		2.5	Edge and Face Splitting∞.00
		2.6	Coordinate Free Polyhedron Representation∞.00


⊂SECTION  3. {JC} A GEOMETRIC MODELING SYSTEM.{JR} PAGE 30.⊃

		3.0	Introduction to GEOMED∞.00
		3.1	Euler Primitives∞.00
		3.2	Routines using Euler Primitives∞.00
		3.3	Euclidean Routines: Trams - Transforms and Frames∞.00
		3.4	Euclidean Routines: Metrics and Space∞.00
		3.5	Image Synthesis: Perspective Projection∞.00
		3.6	Image Synthesis: Clipping∞.00


⊂SECTION  4. {JC} HIDDEN LINE ELIMINATION FOR COMPUTER VISION.{JR} PAGE 40.⊃

		4.0	Introduction to Hidden Line Elimination∞.00
		4.1	Hide Marking a Coherent Object∞.00
		4.2	Edge-Edge and Face-Vertex Comparing∞.00
		4.3	Recursive Windowing∞.00
		4.4	Propagating Underfaces and Shadows∞.00
		4.5	Photometric Modeling and Video Generation∞.00
		4.6	Performance of OCCULT and Related Work∞.00


⊂SECTION  5. {JC} A POLYHEDRON INTERSECTION ALGORITHM.{JR} PAGE 50.⊃

		5.0	Introduction to Polyhedron Intersection∞.00
		5.1	Intersection Geometry∞.00
		5.2	Intersection Topology∞.00
		5.3	Recursive Windowing∞.00
		5.4	Special Cases∞.00
		5.5	Face Convexity∞.00
		5.6	Performance and Related Work∞.00


{I1900,0;JUJC} - iv -{