perm filename CONTEN.1[0,BGB] blob
sn#113297 filedate 1974-07-26 generic text, type T, neo UTF8
{JV;I50,0;λ5;FA;⊂C;JC;FD} TABLE OF CONTENTS.
{FA;W0,1260,0,1900;T50,100,170,1100;I150,0}
}⊂SECTION 0. {JC} INTRODUCTION.{JR} PAGE 1.⊃
⊂SECTION 1. {JC} GEOMETRIC MODELING THEORY.{JR} PAGE 6.⊃
1.0 Introduction to Geometric Modeling∞...6
1.1 Kinds of Geometric Models∞...7
1.2 Polyhedron Definitions and Properties∞.12
1.3 Camera, Light and Image Modeling∞.14
1.4 Related Modeling Work∞.15
⊂SECTION 2. {JC} THE WINGED EDGE POLYHEDRON REPRESENTATION.{JR} PAGE 16.⊃
2.0 Introduction to the Winged Edge∞.00
2.1 Winged Edge Link Fields∞.00
2.2 Sequential Accessing∞.00
2.3 Perimeter Accessing∞.00
2.4 Basic Polyhedron Synthesis∞.00
2.5 Edge and Face Splitting∞.00
2.6 Coordinate Free Polyhedron Representation∞.00
⊂SECTION 3. {JC} A GEOMETRIC MODELING SYSTEM.{JR} PAGE 30.⊃
3.0 Introduction to GEOMED∞.00
3.1 Euler Primitives∞.00
3.2 Routines using Euler Primitives∞.00
3.3 Euclidean Routines: Trams - Transforms and Frames∞.00
3.4 Euclidean Routines: Metrics and Space∞.00
3.5 Image Synthesis: Perspective Projection∞.00
3.6 Image Synthesis: Clipping∞.00
⊂SECTION 4. {JC} HIDDEN LINE ELIMINATION FOR COMPUTER VISION.{JR} PAGE 40.⊃
4.0 Introduction to Hidden Line Elimination∞.00
4.1 Hide Marking a Coherent Object∞.00
4.2 Edge-Edge and Face-Vertex Comparing∞.00
4.3 Recursive Windowing∞.00
4.4 Propagating Underfaces and Shadows∞.00
4.5 Photometric Modeling and Video Generation∞.00
4.6 Performance of OCCULT and Related Work∞.00
⊂SECTION 5. {JC} A POLYHEDRON INTERSECTION ALGORITHM.{JR} PAGE 50.⊃
5.0 Introduction to Polyhedron Intersection∞.00
5.1 Intersection Geometry∞.00
5.2 Intersection Topology∞.00
5.3 Recursive Windowing∞.00
5.4 Special Cases∞.00
5.5 Face Convexity∞.00
5.6 Performance and Related Work∞.00
{I1900,0;JUJC} - iv -{